Settle a disagreement in coinche
A dispute breaks out at the table? A clear principle beats an argument. Here's how to settle the most common cases.
Set the rules before you play
The best refereeing is prevention. Before the first deal, agree on the table conventions: exact scale, silent capot, value of the générale, handling of revokes. A dispute almost always comes from a rule that wasn't set in advance.
The most common disputes
- Revoke (a player failed to follow suit when able): the common convention penalises the offending team, often by awarding the deal (162) to the opponents. Agree on this beforehand.
- Miscount: recount together, both totals must reach 162. The count decides, not memory.
- Contested contract: only the bid actually spoken counts. Which is why you write it on the score sheet.
When the tool decides for you
Many disputes vanish when the game enforces the rules itself. On Coincheur you can't miscount or revoke by mistake: playable cards are highlighted and scoring is automatic. Handy for replaying a contested situation and seeing the rule applied.
If a doubt lingers on a specific point (the meaning of a bid, a card's value in a contract), the simplest fix is to replay it in the app and see the result, rather than arguing endlessly. A concrete example settles a debate far better than a rule each player quotes from memory their own way.
See also
FAQ
How do you settle a disagreement during a coinche game?
Rely on the conventions set before the game. For a count, recount together until you reach 162. For a contested contract, only the bid actually spoken counts.
What do you do about a revoke?
The most common convention penalises the offending team, often by awarding the deal's 162 points to the opponents. Ideally, set this rule before you start.