CoincheurPlay

Keeping the der: the last trick's 10 points

Updated

The last trick, "the der," scores a 10-point bonus. Keeping it can make or break a tight contract: it's a skill in its own right.

Why the last trick matters

A deal is worth 162 points: 152 in the cards plus 10 de der for the last trick. On a tight contract, those 10 points often decide the result. Forgetting them risks sinking a contract you thought was won.

How to keep it

Keeping the der means holding a sure card for the last trick: a master trump once the others have fallen, or, if you lead the last trick, an ace in a suit no one can ruff anymore. Count trumps to know whether your card is still a master on the 8th trick.

Don't sacrifice the contract for the der

Example: the der that makes the contract

You took 90 in spades. After 7 tricks, your side has 84 points. You have the 8♠ left, and you've counted trumps: the other 7 have fallen, so your 8♠ is the last trump in play. The Q♥, 8♦ and 7♣ also land on the last trick.

Even a "small" 8 of trumps, worth no points, can be worth 13 points and a whole contract at the right moment.

Setting up the der from the midgame

Coinche game preview on Coincheur, with the coachWant to practise? Play coinche online for free: tunable AIs and a coach are waiting for you on Coincheur.

See also

FAQ

Why keep the last trick in coinche?

Because the last trick scores a 10-point bonus that often makes or breaks a tight contract. Holding a winning card for the 8th trick secures those points.

Which card should you keep for the der?

One that's sure on the 8th trick: a master trump once the others have fallen, or, if you're the one leading the last trick, an ace in a suit no one can ruff anymore.

Does the 10 de der count toward making the contract?

Yes. The last trick's 10 points go to the side that wins it and count when checking whether the contract is made. That's why a deal is worth 162 points, not 152.

Essential guides