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Coinche with declared melds

Some tables add to coinche the meld declarations inherited from belote: runs (tierce, fifty, hundred) and four-of-a-kinds. A rich variant, but a non-standard one.

What is it about?

In classic belote you can declare combinations held in hand: runs of consecutive cards in one suit, or four-of-a-kinds (four cards of the same rank). This variant imports these declarations into coinche, on top of the usual bidding.

The common melds

MeldMake-upCommon value
Tierce3 cards in sequence20
Fifty (quarte)4 cards in sequence50
Hundred (quinte)5 cards in sequence100
Four-of-a-kind4 cards of the same rankvaries by rank

These are classic belote values. They are not official in coinche: it's a table convention to confirm before playing.

Why it's tricky

Mixing numbered bidding with meld declarations complicates scoring and can unbalance the game (a big meld can swing a deal regardless of the contract). Many players prefer to keep coinche "pure", without melds, and reserve runs and four-of-a-kinds for belote. If you adopt it, spell out clearly how these points add to the score.

Want to practise? Play coinche for free against tunable AIs on Coincheur.

See also

FAQ

Can you declare a run or four-of-a-kind in coinche?

Not in standard coinche. Some tables add the meld declarations inherited from belote, but it's a non-official convention to set before playing.

How much are these melds worth?

With classic belote values, a tierce is 20, a fifty 50, a hundred 100, and four-of-a-kind a value varying by rank. These scales aren't official in coinche, so agree on them.